Sets Astral Pack Seven
📦 Core Set

Astral Pack Seven

AP07 2015.06.04
27
Total Cards
2015
Release Year
16
Monsters
11
Spell / Trap
Showing 27 cards
Tuner Monster Lv 3

Brotherhood of the Fire Fist - Spirit

FIRE

Cannot be used as Synchro Material, except for the Synchro Summon of a Beast-Warrior monster. When this card is Normal Summoned: You can target 1 Level 3 FIRE monster with 200 or less DEF in your GY; Special Summon that target in Defense Position, and if you do, monsters you control cannot attack for the rest of this turn, except Beast-Warrior monsters. You can only use this effect of "Brotherhood of the Fire Fist - Spirit" once per turn.

⚔️ 500 🛡️ 200
XYZ Monster Lv 4

Castel, the Skyblaster Musketeer

WIND

2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.

⚔️ 2000 🛡️ 1500
Spell Card

Dawn of the Herald

This card is used to Ritual Summon "Herald of Perfection". You must also Tribute monsters from your hand or field whose total Levels equal exactly 6. When "Herald of Perfection" is Ritual Summoned by this card's effect: You can banish this card from your Graveyard, then target 1 of the monsters in your Graveyard that was Tributed for that Ritual Summon; return that target to your hand.

Effect Monster Lv 3

Djinn Demolisher of Rituals

DARK

When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If a player Ritual Summons using this card, that Ritual Summoned monster cannot be targeted by the card effects of the other player.

⚔️ 1500 🛡️ 600
Spell Card

Dragon Ravine

Once per turn: You can discard 1 card, then activate 1 of these effects; ● Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. ● Send 1 Dragon monster from your Deck to the GY.

Trap Card

Fairy Wind

Destroy as many face-up Spell/Trap Cards on the field as possible (other than this card), and if you do, each player takes damage equal to the total number of cards destroyed by this effect x 300.

XYZ Monster Lv 7

Gaia Dragon, the Thunder Charger

WIND

2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as material. (Transfer its materials to this card.) If this card attacks a Defense Position monster, inflict piercing battle damage.

⚔️ 2600 🛡️ 2100
Effect Monster Lv 4

Gladiator Beast Bestiari

WIND

If this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 Spell/Trap Card on the field; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari".

⚔️ 1500 🛡️ 800
Normal Monster Lv 4

Invader from Another Dimension

DARK

An extraterrestrial monster that came from a distant galaxy.

⚔️ 950 🛡️ 1400
Synchro Monster Lv 10

Leo, the Keeper of the Sacred Tree

EARTH

1 Tuner + 1+ non-Tuner monsters Your opponent cannot target this card with card effects, except during your Main Phase 2.

⚔️ 3100 🛡️ 1900
Trap Card

Level Limit - Area A

Change all face-up Level 3 or lower monsters to Attack Position.

Spell Card

Level Limit - Area B

Change all face-up Level 4 or higher monsters to Defense Position.

Trap Card

Light-Imprisoning Mirror

Negate all LIGHT monster effects activated on the field or in the Graveyard.

Normal Monster Lv 4

Lord of the Lamp

DARK

This spirit emerges from the mystic lamp and obeys the wishes of its summoner.

⚔️ 1400 🛡️ 1200
Effect Monster Lv 5

Madolche Puddingcess

EARTH

If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: Shuffle this card into the Deck. While you have no monsters in your Graveyard, this card gains 800 ATK and DEF. After damage calculation, when this card battles an opponent's monster: You can target 1 card your opponent controls; destroy that target.

⚔️ 1000 🛡️ 1000
XYZ Monster Lv 4

Number 103: Ragnazero

WATER

2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.

⚔️ 2400 🛡️ 1200
Effect Monster Lv 4

Satellarknight Altair

LIGHT

If this card is Summoned: You can target 1 "tellarknight" monster in your Graveyard, except "Satellarknight Altair"; Special Summon that monster in Defense Position, also monsters you control cannot attack for the rest of this turn, except "tellarknight" monsters. You can only use this effect of "Satellarknight Altair" once per turn.

⚔️ 1700 🛡️ 1300
Effect Monster Lv 4

Satellarknight Unukalhai

LIGHT

If this card is Summoned: You can send 1 "tellarknight" card from your Deck to the Graveyard, except "Satellarknight Unukalhai". You can only use this effect of "Satellarknight Unukalhai" once per turn.

⚔️ 1800 🛡️ 1000
Effect Monster Lv 3

Scarm, Malebranche of the Burning Abyss

DARK

If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss".

⚔️ 800 🛡️ 2000
Effect Monster Lv 4

Senju of the Thousand Hands

LIGHT

When this card is Normal or Flip Summoned: You can add 1 Ritual Monster from your Deck to your hand.

⚔️ 1400 🛡️ 1000
Trap Card

Shadow-Imprisoning Mirror

Negate all DARK monster effects activated on the field or in the Graveyard.

Fusion Monster Lv 6

Soul Hunter

DARK

"Lord of the Lamp" + "Invader from Another Dimension"

⚔️ 2200 🛡️ 1800
Spell Card

Spell Shattering Arrow

Destroy as many face-up Spells your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each.

Trap Card

Spiritual Wind Art - Miyabi

Tribute 1 WIND monster, then target 1 card your opponent controls; place that card on the bottom of the Deck.

Spell Card

Storm

Destroy as many Spell/Trap Cards you control as possible, then destroy as many Spell/Trap Cards your opponent controls as possible, up to the number of cards destroyed by this effect.

Spell Card

Twister

Pay 500 LP, then target 1 face-up Spell/Trap on the field; destroy that target.

Effect Monster Lv 2

Volcanic Scattershot

FIRE

If this card is sent to the Graveyard: Inflict 500 damage to your opponent. If this card is sent to the Graveyard by the effect of a "Blaze Accelerator" card: You can send 2 "Volcanic Scattershots" from your hand and/or Deck to the Graveyard; destroy all monsters your opponent controls.

⚔️ 500