Sets Absolute Powerforce
📦 Core Set

Absolute Powerforce

ABPF 2010.02.12
100
Total Cards
2010
Release Year
65
Monsters
38
Spell / Trap
Showing 103 cards
Spell Card

Advance Force

You can Tribute 1 Level 5 or higher monster to Tribute Summon a Level 7 or higher monster.

Effect Monster Lv 4

Alchemist of Black Spells

WIND

Once per turn, you can change this face-up Attack Position card you control to face-up Defense Position and place 1 Spell Counter on a face-up card you control that you can place a Spell Counter on.

⚔️ 1200 🛡️ 1800
Trap Card

Alien Brain

When a Reptile-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard: Take control of the opponent's monster, and if you do, it becomes Reptile-Type.

Effect Monster Lv 4

Apocatequil

LIGHT

While this card is face-up on the field, it is Level 5 if you control a face-up Tuner monster. When this card on the field is destroyed and sent to the Graveyard, you can select and Special Summon 1 "Oracle of the Sun" from your Graveyard.

⚔️ 1800 🛡️ 1200
Spell Card

Ascending Soul

Once per turn, when a Ritual Monster(s) is Ritual Summoned: You can target 1 monster in your Graveyard that was Tributed for the Ritual Summon; add that target to your hand.

Effect Monster Lv 1

Battle Fader

DARK

When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.

Effect Monster Lv 5

Berfomet

DARK

When this card is Normal or Flip Summoned: You can add 1 "Gazelle the King of Mythical Beasts" from your Deck to your hand.

⚔️ 1400 🛡️ 1800
Effect Monster Lv 2

Bicular

EARTH

When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Unicycular" from your hand or Deck.

⚔️ 200 🛡️ 200
Effect Monster Lv 1

Black Potan

DARK

If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner monster(s) you control is removed from the field, gain 800 Life Points.

⚔️ 200 🛡️ 100
Spell Card

Break! Draw!

Equip only to a Machine monster. If the equipped monster destroys an opponent's monster by battle and sends it to the GY: Draw 1 card. Destroy this card during your 3rd End Phase after activation.

Effect Monster Lv 4

Cactus Bouncer

EARTH

Cannot be Special Summoned. While another Plant monster is on the field, neither player can Special Summon monsters.

⚔️ 1800 🛡️ 300
Trap Card

Call of the Reaper

Activate only when a monster(s) is Special Summoned from your Graveyard. Select and Special Summon 1 "Supay" or 1 "Fire Ant Ascator" from your Graveyard.

Spell Card

Cards of Consonance

Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.

Trap Card

Changing Destiny

When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, change it to Defense Position and it cannot change its battle position while it is face-up on the field. Then, your opponent chooses 1 of these effects. ● You (the opponent of this card's activator) gain LP equal to half the target's ATK. ● Your opponent (the activator of this card) takes damage equal to half the target's ATK.

Fusion Monster Lv 6

Chimera the Flying Mythical Beast

WIND

"Gazelle the King of Mythical Beasts" + "Berfomet" (This card is always treated as a "Phantom Beast" card.) When this card is destroyed: You can target 1 "Berfomet" or 1 "Gazelle the King of Mythical Beasts" in your Graveyard; Special Summon that target.

⚔️ 2100 🛡️ 1800
Effect Monster Lv 4

Codarus

WATER

You can send 1 face-up "Umi" you control to the Graveyard to target up to 2 cards your opponent controls; send those targets to the Graveyard.

⚔️ 1400 🛡️ 1200
Effect Monster Lv 1

Consecrated Light

LIGHT

Neither player can Normal or Special Summon DARK monsters or declare an attack with a DARK monster. This card cannot be destroyed by battle with a DARK monster, also you take no battle damage from that battle.

Trap Card

Core Blast

You can only activate this card's effect while you control a face-up "Koa'ki Meiru" monster. Once per turn, during your Standby Phase, if your opponent controls more monsters than you do, you can destroy a number of cards your opponent controls so that your opponent will control the same number of cards as you control monsters.

Spell Card

Core Transport Unit

Once per turn, you can discard 1 card to add 1 "Iron Core of Koa'ki Meiru" from your Deck to your hand.

Effect Monster Lv 4

Cyber Dragon Zwei

LIGHT

If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. Once per turn: You can reveal 1 Spell in your hand; this card's name becomes "Cyber Dragon" until the End Phase. This card's name becomes "Cyber Dragon" while in the GY.

⚔️ 1500 🛡️ 1000
Effect Monster Lv 3

Dandylion

EARTH

If this card is sent to the Graveyard: Special Summon 2 "Fluff Tokens" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.

⚔️ 300 🛡️ 300
Effect Monster Lv 1

Dark Bug

DARK

When this card is Normal Summoned, select and Special Summon 1 Level 3 Tuner monster from your Graveyard. The effect(s) of that monster is negated.

⚔️ 100 🛡️ 100
Trap Card

Destruct Potion

Select 1 monster you control. Destroy it, and gain Life Points equal to its ATK.

Effect Monster Lv 4

Djinn Cursenchanter of Rituals

DARK

When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, Synchro Monsters' effects are negated.

⚔️ 1700 🛡️ 1000
Effect Monster Lv 1

Djinn Disserere of Rituals

DARK

When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card is unaffected by Trap effects.

⚔️ 200 🛡️ 200
Effect Monster Lv 3

Djinn Prognosticator of Rituals

DARK

When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. If you Ritual Summon using this card, if that Ritual Summoned monster inflicts battle damage to your opponent, they discard 1 card.

⚔️ 400 🛡️ 300
Effect Monster Lv 6

Dragon Queen of Tragic Endings

DARK

Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) while you control 3 or more face-up Continuous Spell Cards. When this attacking card inflicts Battle Damage to your opponent: Your opponent sends 1 card from their hand to the Graveyard, then you draw 1 card. During your Standby Phase, if this card is in your Graveyard and was sent there from the field: You can send 1 face-up Continuous Spell Card you control to the Graveyard; Special Summon this card from the Graveyard.

⚔️ 1900 🛡️ 2600
Effect Monster Lv 4

Dragonic Guard

FIRE

Each time a monster is Normal Summoned or Set, place 1 Dragonic Counter on this card. You can send this face-up card to the Graveyard to Special Summon 1 Dragon-Type monster from your Deck whose Level is less than or equal to the number of Dragonic Counters on this card.

⚔️ 1500 🛡️ 1800
Tuner Monster Lv 3

Drill Synchron

EARTH

If a Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect: You can draw 1 card.

⚔️ 800 🛡️ 300
Synchro Monster Lv 6

Drill Warrior

EARTH

"Drill Synchron" + 1 or more non-Tuner monsters Once per turn, during your Main Phase 1: You can halve this card's ATK, and if you do, it can attack your opponent directly this turn. Once per turn: You can discard 1 card, and if you do, banish this card. During your next Standby Phase: Special Summon this card banished by this effect, then add 1 monster from your Graveyard to your hand.

⚔️ 2400 🛡️ 2000