Sets 2-Player Starter Deck: Yuya & Declan
🌟 Starter Deck

2-Player Starter Deck: Yuya & Declan

YS15 2015.05.28
42
Total Cards
2015
Release Year
51
Monsters
48
Spell / Trap
Showing 99 cards
Normal Monster Lv 4

Alexandrite Dragon

LIGHT

Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.

⚔️ 2000 🛡️ 100
Normal Monster Lv 4

Alexandrite Dragon

LIGHT

Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.

⚔️ 2000 🛡️ 100
Effect Monster Lv 4

Ancient Dragon

LIGHT

When this card inflicts battle damage to your opponent by a direct attack: You can increase this card's Level by 1 and ATK by 500.

⚔️ 1400 🛡️ 1300
Normal Monster Lv 4

Archfiend Soldier

DARK

An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.

⚔️ 1900 🛡️ 1500
Normal Monster Lv 4

Archfiend Soldier

DARK

An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.

⚔️ 1900 🛡️ 1500
Effect Monster Lv 4

Axe Dragonute

DARK

If this card attacks, it is changed to Defense Position at the end of the Damage Step.

⚔️ 2000 🛡️ 1200
Effect Monster Lv 4

Axe Dragonute

DARK

If this card attacks, it is changed to Defense Position at the end of the Damage Step.

⚔️ 2000 🛡️ 1200
Spell Card

Axe of Despair

(This card is always treated as an "Archfiend" card.) The equipped monster gains 1000 ATK. When this card is sent from the field to the Graveyard: You can Tribute 1 monster; place this card on the top of your Deck.

Spell Card

Axe of Despair

(This card is always treated as an "Archfiend" card.) The equipped monster gains 1000 ATK. When this card is sent from the field to the Graveyard: You can Tribute 1 monster; place this card on the top of your Deck.

Spell Card

Banner of Courage

All monsters you control gain 200 ATK during your Battle Phase only.

Spell Card

Banner of Courage

All monsters you control gain 200 ATK during your Battle Phase only.

Normal Monster Lv 6

Beast of Talwar

DARK

Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar. (This card is always treated as an "Archfiend" card.)

⚔️ 2400 🛡️ 2150
Normal Monster Lv 6

Beast of Talwar

DARK

Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar. (This card is always treated as an "Archfiend" card.)

⚔️ 2400 🛡️ 2150
Spell Card

Black Pendant

The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent.

Spell Card

Black Pendant

The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent.

Effect Monster Lv 4

Blade Knight

LIGHT

Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated.

⚔️ 1600 🛡️ 1000
Effect Monster Lv 4

Bright Star Dragon

LIGHT

When this card is Normal Summoned: You can target 1 other face-up monster on the field; increase that target's Level by 2 until the end of this turn.

⚔️ 1900 🛡️ 1000
Trap Card

Call of the Haunted

Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

Trap Card

Call of the Haunted

Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

Trap Card

Call of the Haunted

Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

Trap Card

Call of the Haunted

Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

Effect Monster Lv 5

Cyber Dragon

LIGHT

If only your opponent controls a monster, you can Special Summon this card (from your hand).

⚔️ 2100 🛡️ 1600
Effect Monster Lv 5

Cyber Dragon

LIGHT

If only your opponent controls a monster, you can Special Summon this card (from your hand).

⚔️ 2100 🛡️ 1600
Effect Monster Lv 7

D/D/D Dragon King Pendragon

DARK

If this card is in your hand: You can Tribute 1 Dragon-Type monster and 1 other Fiend-Type monster from your hand and/or your side of the field; Special Summon this card. Once per turn: You can discard 1 card; this card gains 500 ATK, then you can destroy 1 Spell/Trap Card on the field. This ATK increase lasts until the end of this turn.

⚔️ 2600 🛡️ 2400
Effect Monster Lv 7

D/D/D Dragon King Pendragon

DARK

If this card is in your hand: You can Tribute 1 Dragon-Type monster and 1 other Fiend-Type monster from your hand and/or your side of the field; Special Summon this card. Once per turn: You can discard 1 card; this card gains 500 ATK, then you can destroy 1 Spell/Trap Card on the field. This ATK increase lasts until the end of this turn.

⚔️ 2600 🛡️ 2400
Spell Card

Dark Hole

Destroy all monsters on the field.

Spell Card

Dark Hole

Destroy all monsters on the field.

Spell Card

Dark Hole

Destroy all monsters on the field.

Flip Effect Monster Lv 3

DUCKER Mobile Cannon

LIGHT

FLIP: Target 1 Level 4 monster in your Graveyard; add that target to your hand.

⚔️ 500 🛡️ 500
Flip Effect Monster Lv 3

DUCKER Mobile Cannon

LIGHT

FLIP: Target 1 Level 4 monster in your Graveyard; add that target to your hand.

⚔️ 500 🛡️ 500